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Hey Folks,

This one is mostly just a quick temporary fix, for the time being, aimed at circumventing an underlying UI bug that causes several interfaces to soft-lock or to stop responding, breaking the game for some players. We are working on a permanent fix for the issue but until then, some buttons on the UI that cause the lock are disabled:

* Companion and Deputies while on the Leader UI
* Assign Deputies on the camp UI
* Companion Stats button on the camp UI
You can reach all of these functions while not resting or not in settlement.

We have also implemented a forced UI rebuild when Loading a save file, this will help by shortening the time of getting out of a soft-lock/UI glitch.

Bear with us.

In the meantime, we've fixed a few other things, included in this hotfix. Check out the list below.

Important Note: Considering the extent of these improvements there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuild reporting tool (F1 button), forums, and our [Discord server](https://discord.gg/vagrus).

Now let's jump into the details:

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Patch 1.005 - Temporary Fix for UI Issues - Codename: Confined

New/Updated Features
* Garrik's personal storyline's final NPC portraits were added

Bug Fixes
* The issue causing drag and drop not to work properly (or at all) for Deputies is now fixed
* For now, UI-related issues can be fixed by reloading a savegame (instead of restarting the whole game as before). NOTE that it is a temporary solution aimed at lessening the impact for you while we are investigating the underlying cause of the UI bug. Because of this, until we fix the major UI-related bugs, some buttons will be deactivated! These are: Companion and Deputies while on the Leader UI; Assign Deputies and Companion Stats buttons on the camp UI.
* A lot of Event-related small fixes based on player feedback
* The quest 'One Last Job' can now be turned in in Deven without having to unlock the Dark Elf Prince
* Fighter and Outrider consumption is now properly affected by Equipment and other effects
* Hunting extra loot (like Hides, Bones) is no longer accidentally overwritten by Supplies

Known Issues:
* The above-mentioned UI glitches still persist
* The later part of the Wealth victory path / Outpost building is not yet in
* Some performance issues (including longer initial loading time)

Coming Up Next
* The rest of the outpost building and Wealth victory path
* Faction leaders for the two crime syndicates
* Smaller user interface fixes/improvements

Stay tuned and conquer the wasteland!
The Lost Pilgrims Team
Post edited October 09, 2021 by Sztaszov