Posted February 08, 2020
Hi all!
I've searched and searched on this forum trying to find a solution to some glitchy behavior I'm encountering with World of Xeen (CD version). Basically, as I enter/exit shops, taverns, training, etc, the game suddenly slows to a crawl and freezes, or crashes with no warning. Sometimes it happens after only 5 minutes, other times it's 30 minutes or more. This only seems to happen in the towns; if I'm in a dungeon or outdoors, I don't seem to have any issues. Sometimes the text in the inventory screen becomes garbled, or other graphical artifacts appear. Not long after, the game always locks up. I read one other post from several years back with pretty much the exact same problem, but it was never resolved. I know for sure this isn't a graphics issue, as it only happens when using the Roland LAPC/MT-32 sound setting.
Has anyone got this game to work with no instability using that setting? I'm starting to think there's some buggy sound programming in the game itself. I'm using MUNT, and I'm 100% everything is setup correctly on my PC. I can play other games using the same settings, with Might and Magic III being a perfect example.
Several posts also describe issues with the digitized speech locking the game up. I had that problem the first time I launched, but changing to IRQ 5 fixed it for me. I think that's where my particular issues deviates from problems others have experienced. If I turn the music off, or use the Soundblaster option for example, the game does not crash or lock up. That tells me my speech device and graphics are properly setup.
I don't think the music sounds particularly good using any other setting though... Routing to Virtual MIDI synth using a nice sound font sounds okay, but still not on par with the MT-32. Unless someone has a solution, my options seem to be not-so-great sound, or save often and live with the crashing.
I've searched and searched on this forum trying to find a solution to some glitchy behavior I'm encountering with World of Xeen (CD version). Basically, as I enter/exit shops, taverns, training, etc, the game suddenly slows to a crawl and freezes, or crashes with no warning. Sometimes it happens after only 5 minutes, other times it's 30 minutes or more. This only seems to happen in the towns; if I'm in a dungeon or outdoors, I don't seem to have any issues. Sometimes the text in the inventory screen becomes garbled, or other graphical artifacts appear. Not long after, the game always locks up. I read one other post from several years back with pretty much the exact same problem, but it was never resolved. I know for sure this isn't a graphics issue, as it only happens when using the Roland LAPC/MT-32 sound setting.
Has anyone got this game to work with no instability using that setting? I'm starting to think there's some buggy sound programming in the game itself. I'm using MUNT, and I'm 100% everything is setup correctly on my PC. I can play other games using the same settings, with Might and Magic III being a perfect example.
Several posts also describe issues with the digitized speech locking the game up. I had that problem the first time I launched, but changing to IRQ 5 fixed it for me. I think that's where my particular issues deviates from problems others have experienced. If I turn the music off, or use the Soundblaster option for example, the game does not crash or lock up. That tells me my speech device and graphics are properly setup.
I don't think the music sounds particularly good using any other setting though... Routing to Virtual MIDI synth using a nice sound font sounds okay, but still not on par with the MT-32. Unless someone has a solution, my options seem to be not-so-great sound, or save often and live with the crashing.
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