Posted November 09, 2014
So I have purchased a lot of older dosbox games, many for memory sake only, and it always bugged me that on my larger monitor, that the windows was so small, or poorly formatted when fullscreen. So I was playing around and I finally found the key to making bigger windows using the better custom scalers. In the past, the scaler would always override the window size. Here is what I set in the dosbox conf file:
[sdl]
fullscreen=false
fulldouble=false
fullresolution=original
windowresolution=1600x1200
output=ddraw
<...snip...>
[render]
scaler=2xsai forced
The key is to use ddraw output and the " forced" on the scaler line. Now I purposely pick window sizes with the correct 4:3 aspect ratio so the scaler works properly.
I haven't play tested it much, but it appears to work fine.
[sdl]
fullscreen=false
fulldouble=false
fullresolution=original
windowresolution=1600x1200
output=ddraw
<...snip...>
[render]
scaler=2xsai forced
I haven't play tested it much, but it appears to work fine.