Posted December 23, 2021
Sometimes you see an interface that just makes you think, "Wow, that's really ugly. Someone was paid to make this."
Subject of many videos and design breakdowns, UI is described as being best as when it gets the heck out of the user's way. Hence why I like things like i3.
Aside from Windows 8, I do tend to wonder what the hell the designer's of Fez's Mapscreen were smoking. The game has four major branching paths, and setting it up as an isometric maze of panels doesn't exactly help navigation of an already complex world.
While I've never played it, Grimoire : Heralds of the Winged Exemplar is special for being a retro throwback in the worst way possible.
What say you?
Edit/Addendum: No points for saying GOG's UI is bad, we all know it.
Subject of many videos and design breakdowns, UI is described as being best as when it gets the heck out of the user's way. Hence why I like things like i3.
Aside from Windows 8, I do tend to wonder what the hell the designer's of Fez's Mapscreen were smoking. The game has four major branching paths, and setting it up as an isometric maze of panels doesn't exactly help navigation of an already complex world.
While I've never played it, Grimoire : Heralds of the Winged Exemplar is special for being a retro throwback in the worst way possible.
What say you?
Edit/Addendum: No points for saying GOG's UI is bad, we all know it.
Post edited December 23, 2021 by Darvond